//=========================================================================== // BEEPRAMP FUNCTION //=========================================================================== // MATH LIBRARY: #include // FUNCTION: //------------------------------------------------------ 2012.01.21 beepRamp void beepRamp (int part, int whole, int milliseconds) { if (part != 0) { // silence zero notes if (whole == 0) whole = 1; // prevent divide by zero part = part % whole; // keep part less than whole float ex = (part * 155) / whole + 45; int hertz = 10 * pow(1.03, ex); Beep(hertz, milliseconds); } } // FUNCTION CALL: beepRamp(part, whole, milliseconds);