MANAGING & TURNING IN YOUR BORLAND PROJECTS
BUILDING A PROJECT FROM SCRATCH AND SAVING IT:
Before you do anything else: as soon as Borland opens with a blank application on the screen:
Every time you make changes to your code and run your program successfully:
When you are finished:
WHAT YOUR SAVED PROJECT LOOKS LIKE:
If you open the folder in which you saved your project, you will find the following files:
Some of these files are huge!
These files help the Borland Integrated Development Environment (IDE) keep track of your project and they and speed up the the processes which Borland uses to create your executable file (your finished program).
Borland's single purpose is to help you create an executable file. By default it is given the name "Project1.exe." Borland translates all your programming directives into a new language called "machine code" which can be directly understood by any PC computer. Your executable file contains that machine code. That single file can be renamed, copied and run on any PC computer.
Every time your press the GREEN ARROW, the C++ code that you have modified is combined with other code that Borland manages and then translated (compiled) into a new executable. That executable cannot be edited or changed, but Borland will create a new one every time you press the GREEN ARROW.
Fortunately you don't need all these files to reconstruct your project.
MOVING YOUR SAVED PROJECT FROM PLACE TO PLACE:
NEVER try to move or copy a project folder or any of the files inside it while Borland C++ Developer is open.
ALWAYS use the drag-and-drop or copy/paste features of MY COMPUTER in order to:
FILES YOU NEED and FILES YOU DONT:
The end product of all your programming efforts will be an executable, the final Windows application that contains the machine code that any PC computer will understand. Borland takes the C++ code that you write as well as the components that you placed on your WYSIWYG form, links them with other code and compiles the results in the executable. (The executable may be copied and renamed, and as long as it contains the .exe extension it will run on any PC.) In the process of linking and compiling your program Borland creates a number of files which makes its job easier. However, Borland really only needs six (6) of these files to completely reconstruct your project and your executable, and all six (6) files will fit conveniently on one floppy.
ONLY SIX (6) FILES ARE ESSENTIAL:
If you want to move a project form one location to another, you only need to copy six (6) files. Borland will reconstruct the rest of the files when you run your project.
The six (6) files you need to keep are:
Make sure they are in a folder by themselves...
OPENING A PREVIOUSLY SAVED PROJECT:
Under MY COMPUTER, move, copy and/or paste your saved project folder onto the D: drive.
Alternatively, you can open Borland C++ Builder first, then:
TURNING IN YOUR BORLAND PROJECTS:
Place the following items in a polyethylene sheet protector pocket when you turn them in!
The floppy disk:
A cover sheet showing an image of your application (stapled to the source code printout below):
The source code printed out (stapled behind the cover sheet above):