// // GameEngine.h // Relativity // // Created by iO on 1/21/13. // Copyright 2013 Oo. All rights reserved. // #import #import "cocos2d.h" #import "Box2D.h" #define PTM_RATIO 32.0 @interface GameEngine : CCLayer { NSMutableArray*repeatx; NSMutableArray*repeaty; NSMutableArray*pastMovementsx; NSMutableArray*pastMovementsy; NSMutableArray*teleportationSpots; CCSprite*character; CCSprite*pastcharacter; b2World world; b2Body body; } +(CCScene*)scene; @end